Dark Souls Remastered 1.04 [new] -

Dark Souls Remastered 1.04 [new] -

The 1.04 patch for Dark Souls Remastered was never meant to be a flashy update. Its importance lies in its subtlety and necessity.

The release of Dark Souls Remastered brought Lordran to modern consoles with improved frame rates and updated matchmaking. However, the initial launch suffered from several performance glitches, lingering bugs, and visual exploits. The 1.04 patch served as a critical stability update designed to fix performance drops, address online exploits, and balance PvP matchmaking. Technical Performance and Stability Fixes

| Version | Release | Key Features | |---------|---------|--------------| | 1.01 | May 2018 | Base remaster (password system, 60 FPS) | | 1.02 | June 2018 | Fixed infinite soul glitch, bonfire warp crash | | | July 2018 | Weapon matchmaking fix, covenant item drop rate up | | 1.04 | August 2018 | Network stability, Switch launch version | | 1.05 | None | No patch; 1.04 is final | dark souls remastered 1.04

The update improved the algorithm responsible for tracking global summon signs. Players noticed faster refresh rates when looking for white or gold signs, reducing the dreaded "Invasion/Summoning Failed" error messages that plagued the original 2011 release. Password Matching Adjustments

: Addressed issues where session matching would stop if a player failed to join a session containing blocked users. Stability & Security Players noticed faster refresh rates when looking for

Enhanced background verification to flag modified save files before entering online pools. PlayStation 4 & Xbox One

Fixed severe frame rate drops when moving through the upper scaffolding and swamp areas. it's not a massive overhaul.

Q: Is the 1.04 update a significant change? A: While it's a crucial update, it's not a massive overhaul. The changes aim to refine the experience and address community concerns.