Pes 2013 Img File List __hot__ Jun 2026
Below is the most comprehensive list of PES 2013 IMG files available. Use this as your map to navigate the game’s data.
Pro Evolution Soccer 2013 (PES 2013) remains one of the most beloved entries in Konami’s football series, celebrated for its tight gameplay and, crucial to this article, its high moddability. For years, the community has utilized the dt0a.img through dt0f.img structure to transform the base game into a modern experience, updating kits, faces, stadiums, and gameplay mechanics.
| File Name | Description | | :--- | :--- | | | The master database. Contains player names, team lineups, formations, and statistics (for English language). | | dt00_f.img | French database. | | dt00_g.img | German database. | | dt00_i.img | Italian database. | | dt00_s.img | Spanish database. | | dt00_u.img | American English database. | | dt01.img | Game executables and tactics algorithms (rarely edited). | | dt02.img | Boot configuration and core system settings. | | dt03.img | Ball physics and match logic parameters. | | dt04.img | Competition structures (league and cup formats). | | dt05_x.img | Menu texts, strings, and UI fonts. The x depends on language (e.g., dt05_e.img for English). | | dt06.img | In-game callnames and ambient stadium sounds. | | dt07.img | Chants, commentary audio streams (pre-match, halftime). | | dt08.img | Referee kits and match official data. | | dt09.img | Cutscene scripts and cinematic sequences. |
At the core of PES 2013’s customization is the . This directory contains the game's archive files, which hold everything from player faces and kits to stadium textures, audio commentary, and menu graphics. Understanding the PES 2013 IMG file list is the essential first step for anyone looking to patch, update, or overhaul the game. What are PES 2013 .img Files? Pes 2013 Img File List
: Holds script files, league structures, and text data.
By mastering this directory structure, you can transform PES 2013 into a completely modern football simulator, keeping it fresh for years to come. If you want to customize a specific asset, tell me:
: Always copy your original .img files before attempting to overwrite them with mods. Below is the most comprehensive list of PES
Installing highly realistic, custom-made faces for superstars and young prospects alike. dt0f.img – Data Pack (DLC) Updates
| File Name | Primary Content & Description | | :--- | :--- | | | English Commentary / Audio. This file contains the play-by-play and analysis commentary tracks for the game. | | dt01.img | Chants & Crowd Sounds. Manages the stadium atmosphere, including crowd chants and general audio ambiance. | | dt02.img | Menu & Stadium Music. Holds the background music tracks that play in menus and during stadium navigation. | | dt03.img | Miscellaneous Core Data. A smaller file used for various core game functions; often targeted by official updates and patches. | | dt04.img | Master Database. Crucial for modding. Contains the core database: player stats, names, appearances, formations, tactics, and team data. | | dt05_x.img | Language Files. Contains all in-game text. The x denotes the language (e.g., dt05_e.img for English, dt05_c.img for Chinese, dt05_s.img for Spanish). | | dt06.img | Menu Graphics & Scoreboards. Stores tactical backgrounds, menu layouts, and scoreboard/HUD elements. | | dt07.img | Stadiums & Pitch Textures. Houses the 3D models, textures, and lighting data for stadiums, including pitch and goal net textures. | | dt08.img | Stadium Details. Works in tandem with dt07.img , containing additional textures and graphical details for stadium environments. | | dt09.img | Player Tunnels & Trophies. Manages the pre-match entrance scenes, including the 3D models of the player tunnel and trophy models used in cutscenes. | | dt0a.img | Licensing Data. Contains Konami’s licensing information and some low-level system data. Its very small size (~2MB) makes it a good indicator of a complete installation. | | dt0b.img | Football Models & Textures. Stores all the 3D models and textures for the in-game footballs (balls). | | dt0c.img | Kits & Player Assets. Essential for kit and face modding. Stores a massive amount of player-related assets, including boots, kits, player faces and hair models. | | dt0d.img | Additional Player Models & Faces. A supplementary file for storing additional player faces, hairstyles, and accessories. | | dt0e.img | System Data / Patch Material. Primarily used for system-level data but is a common target for official DLC updates and community patches. | | dt0f.img | Official DLC (Data Pack). The primary destination for Konami's official DLC, containing roster updates, new kits, boots, and transfer data. |
For directly editing files, AFS Explorer is the classic tool needed to open, extract, and import .bin files from the .img archives. For years, the community has utilized the dt0a
This report details the primary .img archives found in the img folder of the game (PC version), their contents, and their purpose for editing, modding, or troubleshooting.
Player faces and hair (continued). Similar to dt0a.img .
This is the holy grail for visual modders. dt09.img contains .