The Squeak community maintains several mailing lists such as for beginners, general development, and virtual machines. You can explore them all to get started and contribute.
The Squeak Oversight Board coordinates the community’s open-source development of its versatile Smalltalk environment.
The Squeak Wiki collects useful information about the language, its tools, and several projects. It’s a wiki, so you can participate!
The Weekly Squeak is a blog that reports on news and other events in the Squeak and Smalltalk universe.
The Squeak Development Process supports the improvement of Squeak—the core of the system and its supporting libraries—by its community. The process builds on few basic ideas: the use of Monticello as the primary source code management system, free access for the developers to the main repositories, and an incremental update process for both developers and users. (Read More)
If you identify an issue in Squeak, please file a bug report here. Squeak core developers regularly check the bug repository and will try to address all problem as quickly as possible. If you have troubles posting there, you can always post the issue on our development list.
A Monticello code repository for Squeak. Many of our community’s projects are hosted here. Others you may find at SqueakMap or the now retired SqueakSource1.
Using the Git Browser, you can commit and browse your code and changes in Git and work on projects hosted on platforms like GitHub. With Monticello you can read and write FileTree and Tonel formatted repositories in any file-based version control system.
Christoph Thiede and Patrick Rein. 2023. Based on previous versions by Andrew Black, Stéphane Ducasse, Oscar Nierstrasz, Damien Pollet, Damien Cassou, Marcus Denker.
Christoph Thiede and Patrick Rein. 2022. Based on previous versions by Andrew Black, Stéphane Ducasse, Oscar Nierstrasz, Damien Pollet, Damien Cassou, Marcus Denker.
Andrew Black, Stéphane Ducasse, Oscar Nierstrasz, Damien Pollet, Damien Cassou, and Marcus Denker. Square Bracket Associates, 2007.
Mark Guzdial and Kim Rose. Prentice Hall, 2002.
Mark Guzdial. Prentice Hall, 2001.
Smalltalk special issue, August 1981.
Downloads come as *.zip, *.tar.gz, or *.dmg archives. On macOS, you must drag the included *.app file out of your ~/Downloads folder to avoid translocation; mv will not work. On Windows, you must confirm a SmartScreen warning since executables are not yet code-signed.
| Version | Support | Link | |
|---|---|---|---|
| macOS (unified) | 6.0 | ||
| Windows (x64) | 6.0 | ||
| Linux (x64) | 6.0 | ||
| Linux (ARMv8) | 6.0 | ||
| All-in-One (64-bit) | 6.0 | ||
| 32-bit Bundles | 6.0 | ||
| Try in browser (slow) | 6.0 |
❤️ Please help us keep our infrastructure up and running, which includes this website, our mailing lists, and code repositories. Donate here… ❤️
You can always take a look at the progress in the latest alpha version (aka. Trunk). Feel free to contribute to the next Squeak release with commits to the inbox. Alpha versions are not expected to be stable. All bundles (i.e., image + sources + vm) whose filename contains a YYYYMMDDhhmm token include the last stable VM. Some Trunk features might benefit from the latest VM (aka. nightly build), which can be downloaded from the OpenSmalltalk-VM repository on GitHub.
| Link | |
|---|---|
| Trunk Image (and Bundles) | |
| OpenSmalltalk VMs (latest, fast) | |
| OpenSmalltalk VMs (latest, debug) |
The update introduces a revised vertical synchronization protocol that correctly hooks into Windows DirectX 12 API, eliminating micro-stutters and screen tearing during rapid camera movements. 3. CPU Core Utilization and Micro-Stuttering
The remastered version breathes new life into this classic. It includes the original game plus its two story expansions— The Signal and The Writer —all wrapped in a striking that enhances the game's already tense, cinematic atmosphere.
: Optimizes Nvidia Deep Learning Super Sampling (DLSS) stability, eliminating the micro-stutters and ghosting artifacts reported on RTX 20 and 30-series graphics cards. Alan Wake Remastered Update v34885-CODEX
Key idea: patches function as authorial claims. They rewrite the playable world and, in doing so, assert who controls memory and consequence.
The remastered version includes the base game + The Signal and The Writer DLCs. The only official patches released (on Steam, Epic, GOG, consoles) addressed: It includes the original game plus its two
Block the game executable in your Windows Firewall if you wish to prevent it from attempting to ping unavailable Epic Games Store servers online. Recommended Settings for v34885 on Mid-Range PCs
Don't. Press. Enter.
: Corrects aspect ratio distortions on 21:9 and 32:9 screens. Key Changes and Bug Fixes 1. Visual and Rendering Enhancements
: Resolves a rare physics engine crash when driving the car during Episode 3. They rewrite the playable world and, in doing
Contrary to the massive overhaul seen in the 2026 update, the v34885 update from CODEX was more focused on general polish, bug fixing, and the incorporation of official patches released around that time. This changelog, confirmed via a Russian gaming portal, reveals a variety of fixes and improvements meant to smooth out the original remastered experience.
An implementation of Babelsberg allowing constraint-based programming in Smalltalk.
[Quick Install]A collaborative, live-programming, audio-visual, 3D environment that allows for the development of interactive worlds.
A media-rich authoring environment with a simple, powerful scripted object model for many kinds of objects created by end-users that runs on many platforms.
Scratch lets you build programs like you build Lego(tm) - stacking blocks together. It helps you learn to think in a creative fashion, understand logic, and build fun projects. Scratch is pre-installed in the current Raspbian image for the Raspberry Pi.